Angle

public enum Angle

How much the angle of an animation should change. This value changes based off of which type of StockAnimation is used.

  • slightly: slightly animate the object
  • moderately: the object should move a moderate amount
  • severely: the object should move very noticeably
  • toAngle: provide your own angle value that you feel the object should rotate
  • slightly animate the object

    Declaration

    Swift

    case slightly
  • the object should move a moderate amount

    Declaration

    Swift

    case moderately
  • the object should move very noticeably

    Declaration

    Swift

    case severely
  • provide your own value that you feel the object should move. The value you should provide should be a Double

    Declaration

    Swift

    case toAngle(CGFloat)