Angle
public enum Angle
How much the angle of an animation should change. This value changes based off of which type of StockAnimation
is used.
- slightly: slightly animate the object
- moderately: the object should move a moderate amount
- severely: the object should move very noticeably
- toAngle: provide your own angle value that you feel the object should rotate
-
slightly animate the object
Declaration
Swift
case slightly
-
the object should move a moderate amount
Declaration
Swift
case moderately
-
the object should move very noticeably
Declaration
Swift
case severely
-
provide your own value that you feel the object should move. The value you should provide should be a
Double
Declaration
Swift
case toAngle(CGFloat)