Scale
public enum ScaleHow much the scale of an animation should change. This value changes based off of which type of StockAnimation is used.
- slightly: slightly animate the object
- moderately: the object should scale a moderate amount
- severely: the object should scale very noticeably
- toScale: provide your own scale value that you feel the object should grow/shrink
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                  slightly animate the object DeclarationSwift case slightly
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                  the object should scale a moderate amount DeclarationSwift case moderately
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                  the object should scale very noticeably DeclarationSwift case severely
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                  provide your own scale value that you feel the object should grow/shrink DeclarationSwift case toScale(CGFloat)
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        Scale Enum Reference